By Autumn Daughetee Over the past weeks Kymera Press has explored the roles of the many members of the comic book creative team, including the writer, the penciller, the inker, the colorist and the letterer. This final entry is an interview with the extremely talented Jessica Jimerson, the letterer … [Read more...]
The Letterer
By D. Lynn Smith We already talked about the writer…the person who puts lots of words on the page that the reader never sees. What the reader does see is the work of the letterer. The letterer is responsible for every word and balloon you see on the page, whether it be a caption, a thought … [Read more...]
The Colorist
By D. Lynn Smith When you open up a comic book, the first thing you see is the color. It might be full color, black and white, or sepia like Gates of Midnight. Regardless, your first impression of the work comes from the color and that what makes the colorist so important. I’ve always strived to … [Read more...]
Amelia Woo Talks Gaming and gives Advice to Aspiring Artists
By Autumn Daughetee Over the past few weeks I’ve shared the first and second parts of my interview with Amelia Woo, penciller and inker for Gates of Midnight. In this final installment, Amelia talks about her work as a fledgling video game designer and offers her advice to aspiring comic book … [Read more...]
Amelia Woo Talks About Women in Comics, Part II
By Autumn Daughetee Last week I shared with you the first part of my interview with Amelia Woo, penciller and inker for Gates of Midnight. This week Amelia shares her thoughts on working in the male-dominated comic book industry, the mission of Kymera Press, the look of Gates of Midnight and much … [Read more...]
The Inker
By D. Lynn Smith I was in St. George, Utah, on the set of Promised Land, when Academy Award winning actress (Gentlemen’s Agreement) Celeste Holms, who played Hattie on Promised Land, and Cloris Leachman, Academy Award winning actress (The Last Picture Show) and guest star on Promised Land, … [Read more...]
The Role of the Writer: Part III
By D. Lynn Smith When you are a television writer, you work hard on writing good dialog. The dialog can make or break a scene. When I started writing prose fiction again, people always commented on the quality of my dialog. So when I turned to comics, I thought, “I have this!” Wrong. Let me start … [Read more...]
The Role of the Writer: Part II
By D. Lynn Smith One of the most important things I had to learn about writing comic books is how to use panels. First, what is a panel? The following definition is from About.com: “A ‘panel’ in a comic book in one part of a comic book page. Typically a comic book page is made up of individual … [Read more...]